Modifier to appease and test

That’s pretty much what I’ve been trying to say too.

Auric needs better modifier rotation and an option for lower volume, more dangerous Elites while pox hordes remain the same.

Also if a new enemy type - Plaguebearers were added, it would help make enemies more challenging and interesting without just “more Crusher spam”.

Totems from Skulls event could also be added into the Auric modifier mix pool, blocking access to map progression via some chaotic magic until they’re destroyed - weakening the link between reality and the warp.

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