I was playing a havoc yesterday (before the most recent patch) and did a 180 and started sprinting back towards some stairs because two of my teammates had just gone down at the bottom of the stairs. I was mid sprint-slide when a dog rounded the corner right after the stairs and leapt at me without any pause/break between running and jumping. I still had time (I thought) to block-push the dog off of me while sliding, and I saw at least most of the block-push animation play, but the dog still landed on top of me and it was GG.
I called shenanigans, because I did what I was supposed to do, but it’s possible I was too late. I’m wondering if this could’ve been caused by the hitbox size increase? Like, I pushed, but the range of the push wasn’t as far as my hitbox was? This has supposedly just been fixed I think, but I tend to over-analyze moments where I screw up to see how I could improve.
Also, does anyone what exactly triggers the dog to not pause at all before pouncing? Is it just something that happens when you’re already at the right angle for the dog to jump (right in front of it)?