Malediction of Nagash does not increase the damage to Necromancer skeletons

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

I recently became interested in this question: How much damage do necromancer skeletons do to enemies ?

In the process of observation, I noticed that skeletons for some reason do not get 20% additional damage from the passive skill “Malediction of Nagash”. To demonstrate this, here is a screenshot with the base damage to skeletons (which I carefully checked and calculated), as well as a video proof. (difficulty on the video is recruit)

Also speaking, I noticed that “Attack Command” increases damage not by 60%, but by 100%. Here is a demonstration of this:

(base damage is 3.5, with “Attack Command” the damage becomes 7, difficulty on the video is Cata).
Which begs the question: is this the way it’s intended, or is it really a bug?

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Platform (Required):

PC - Steam

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