Issue Type (Required):
Enemy Mechanics
Issue Description (Required):
I recently became interested in this question: How much damage do necromancer skeletons do to enemies ?
In the process of observation, I noticed that skeletons for some reason do not get 20% additional damage from the passive skill “Malediction of Nagash”. To demonstrate this, here is a screenshot with the base damage to skeletons (which I carefully checked and calculated), as well as a video proof. (difficulty on the video is recruit)
Also speaking, I noticed that “Attack Command” increases damage not by 60%, but by 100%. Here is a demonstration of this:
(base damage is 3.5, with “Attack Command” the damage becomes 7, difficulty on the video is Cata).
Which begs the question: is this the way it’s intended, or is it really a bug?
[PC] Do You Use Mods? (Optional):
Yes, but I haven’t tried disabling them
Platform (Required):
PC - Steam