Leech warning sound too late

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

The warning sound appears exactly when the leech does his action, so unlike in the old versions, there is no time to dodge his attack.

Steps to Reproduce (Required):

Try to dodge a leech

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Leeches have been buggy since patch 6.9.2 because the teleporting and grabbing sound didnt happen almost 100% of the time but now it either does not make sound (Obviously its much better but still needs more work) or its so delayed you cant even attempt to dodge it.