KNOWN ISSUE: Poor Performance After Patch

It helped me too. It is not perfect, but helps.

I also turned on the “automatic overclocking” in AMD Adrenaline software. Apparently, the GPU was trying to save some energy, which of course had a negative impact on perfomance.

Rolled back to 23.11.1 AMD drivers for my GPU and the game is playable again. If you cant find the previous driver, there is a previous driver link in driver download page right above the Knowledge Base.

Xbox Series S, Ogryn, Redacted Penance: Something In Your Eye,
is not registering no matter how many times done

Just tried firing up my game after the latest hotfix, and good grief my performance took a nosedive to the point I really can’t play a mission with how slow and delayed everything is. And I only was able to get this game working by lowering all my graphic settings to low and shrinking the display window, and with that this game isn’t working.

|Processor|Intel(R) Core™ i7-9750H CPU @ 2.60GHz 2.59 GHz|
|Installed RAM|16.0 GB (15.8 GB usable)|
|System type|64-bit operating system, x64-based processor|

Once again, y’all just completely ignore the performance issues on console and go straight to fixing the PC side of things. It’s funny that y’all just don’t care about the stability of your console release at all. Every new patch just makes this game harder and harder to play on console. From the constant up and down frame rates, lag Spikes, and the horrible input lag. Plus the buggy hit detection and being shot through walls constantly. But this game wouldn’t have half the population it has without console, and yet y’all still crap on us every moment you can. We don’t even have a scorecard like pc has, which makes zero sense. Maybe if y’all focused on optimizing
your game instead of making horrible copy and paste cosmetics that y’all charge a mint for. You would actually have an amazing game with a thriving player base.