KNOWN ISSUE: Bots staying after a player joins, causing matches to have more than 4 'players'

We’ve seen several reports of having matches where the team consists of more than 4 Rejects because some bots refuse to leave after another player joins, all posts related to it will be merged here.

Please make all new reports of it as a reply to this thread. Including your player ID/steam id/steam profile, as well as the console log of the session where it happened, would be much appreciated.

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Steam

Player ID:

Kgee43

Approx. Time of Issue & Timezone:
11/18/2022 5:50 PST

Mission
Sil-Cluster 18-66a, “The Torrent”

Mission Modifier
Reduced visablility

Reproduction Rate:
Once - Rare (<10%)

Apologies for not being the best at reporting. Loaded into a mission halfway through, specifically right before the bridge fight. (where the lights turn on) 2 bots stayed with us until the end of the mission.

Other players confirmed they saw the bots. Bots acted as normal. Was quite fun, 6 players felt like a squad. Would love a modifier for extra players!


Issue Description:

Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]

  1. Start a match with all bots.
  2. Other players join
  3. Bots refuse to leave
  4. Play the match as a 7 person squad
  5. ???
  6. Profit

Mission Name (If Applicable):
Any/Random

Platform:
Steam

Player ID:
[Steam ID/Steam Profile URL/GamerTag]

Approx. Time of Issue & Timezone:
12:30 19/11/2022 AEDT

Reproduction Rate:
Unusual

Upload Supporting Evidence:
Attached

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Upload darktide_launcher.log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the darktide_launcher.log in this directory
  5. Upload here

Could you please post a console log of the session when this happened? I’m afraid this looks extremely tough to track down/reproduce otherwise.

Could you provide the console logs of the session where this happened?

@FatsharkQuickpaw
console-2022-11-19-04.12.48-d67013ae-e030-4669-8b64-ed4923108583.log
(395.4 KB)
console-2022-11-19-01.36.54-accb5919-b8e3-4c7d-9893-2276116bb2f8.log (886.8 KB)

Hurray! I found both logs from yesterday, I’m not sure how to identify which one it was. (Also my PC clock is set 1 hr ahead since I forgot to update it to daylight savings they do in USA. I have zero idea if that’s relevant, I live in PST.)

1 Like

The same thing happened to me!

We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation.


Issue Description:
Five players in the same game. Joined via Quick Game.

Steps to Reproduce:
None.

Platform:
Steam

Player ID:
Nypam

Approx. Time of Issue & Timezone:
11/20/2022

Upload Supporting Evidence:


console-2022-11-20-11.57.21-b7886f87-c081-48f3-b6ba-c136bb2201a3.log (213.2 KB)
darktide_launcher.log (603.5 KB)

> We’re the Tertium four… or six… doesn’t matter!

At one point there were five players but one disconnected and was never replaced again. It didn’t seem to happen right at the start of the mission either. I joined just as my team dropped into the sewers on the oubliette mission. I was the second human player in the game when the others joined.

Honestly was pretty fun and didn’t seem to cause any issues (other than balance obviously!)

Hehe got the same thing kinda good bug ,bots where more helpful than 1 of the players sadly game hard crashed for me on the end of mission


Had a full team of 4 players + two additional bots. Team of 6 throughout the match

Steps to Reproduce:

I have no idea what happened or what the steps were to recreate but it just happened as people were joining.

1.Solo Queue into lobby
2. Launch into match
3. Wait for people to join
4. Pray to the God Emperor

Steam

Player ID:
[Steam ID]

Approx. Time of Issue & Timezone:
[11/21/2022, 01:59AM/PM] [GMT+8]

Reproduction Rate:
Once

Supporting Evidence:



came here to report the same issue.

hadn’t seen it before, but just now logging in.

two players + four bots!!!

ended the match with 3 players + 2 bots

ALSO: dunno if this is intended but the bots friendly-fired the ogryn player and it played the dialogue where he complained and the bot apologised, and I dont think ive seen that before (although usually there aren’t bots so I wouldnt have seen it often anyway)

Log attached, i havent quit the game yet so idk if the latest gets attached

console-2022-11-19-16.14.28-6162e114-dd14-4852-891c-3c9464a53b4a.log (840.3 KB)

darktide_launcher.log (184.4 KB)

Happened yesterday only once, I did find it entertaining though. The root cause was I started solo with bots x3. Then a full player group popped but one of them d/c’ed on start up and his bot never left then after he reconnected, we were 5 players deep wrecking heretics. Those veteran aimbots are amazing at sniping bombers and bursters.

Matched into a game in progress with one player and 3 bots, from there other players filled in and we ended up with 4 players and a bot

Matchmake into difficulty 4, fewer hordes Espionage on vigil station oblivium in progress
Vigil station oblivium

Steam

Player ID:

Approx. Time of Issue & Timezone:
[11/20/2022, 10:30PM] GMT

Reproduction Rate:
Once

Upload Supporting Evidence:
I don’t record so only a screenshot

console-2022-11-20-21.08.51-74ee6483-5dbd-48ad-b62b-3af903ca7c85.log (390.1 KB)

I’ll just add one to this. (missing nametag on the player to the left)

console-2022-11-20-10.30.37-2197ec28-8d0e-4a06-9dfd-655603f631dc.log (788.3 KB)

Should be first game.


3 ppl + 3 bots , i was second to join mission

Issue Description:
5 player coop
Steps to Reproduce:

  1. Get people reconnect to the active run
    The bot was there till the end of the run
    Platform:
    Steam
    Soft launch, Day 2
    Reproduction Rate:
    Only had it once
    Upload Supporting Evidence:
    https://www.twitch.tv/videos/1659700535

Any chance you could also provide console logs of the session when this happened?

These may be found by doing the following:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs

New folder.rar (823.4 KB)
Should be one of those.