"Judge" Voice on Zealot Prelude

Hey everyone, not sure if this is the right place and if this is too picky of a feedback; but playing with the Zealot using the Judge voice, I can’t help but notice that the voice is usually much more animated (or expressive) than the character’s model seem to express (usually just standing there delivering the line and small facial animation) really subtracting out of the immersive feeling that everything else is delivering.

Loving the game so far, thought this might be in the “easier” aspects to add.