Invisible Fire on the ground

Issue Type (Required):

Visual

Issue Description (Required):

Fire from bomber, flamers and barrels doesn’t render immediately. Only a few seconds after it starts dealing damage.
Tried all sorts of visual settings configurations that my PC can handle, the problem persists.

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

Steam (PC)

Upload Supporting Evidence (Optional):



look at your config file and see if “particles_capacity_multiplier” is at 0 or not, ifs it at 0 set it to 1. Windows Key+R to go to config

As stated, this is a config issue, not a bug. Fire is BS and does slow you before it even exists, but it has never been invisible. Heck even where it is for you, you can still see the spark motes.

It was set to 0.65. But setting it to 1 helped. Thanks!

Fatshark spaghetti code strikes again!

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