Increased Ghost hits on thunder hammers

Issue Description:
Since today’s patch I’ve been experiencing an increased number of ghost hits using my special + heavy attack. I’ve used it for a long time to know the timing to kill a mutant while sidestepping and I had some ghost hits before, it was common but not as much as today. Not only with mutants, any enemies. I hit, hear the sound of the special + heavy hit, but there’s no damage and my hammer continues electrified. If I hit again, it executes the special.

Steps to Reproduce:

Well… Thunder hammer, crucis or ironhelm. Charge special + attack

Mission Name (If Applicable):

Platform:
[Steam/Microsoft Store/Xbox]
Steam

Player ID:

Approx. Time of Issue & Timezone:
9:30pm Brasilia time. After patch #15

Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)

Common

Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]

[PC] Upload Console Log & darktide_launcher.log:
[Instructions: How To Provide a Crash Report, Console Log, or darktide_launcher.log]

Glad to see that at least this got acknowledged because since the latest patch I also experienced ghost hits with the Crucis Thunder Hammer.

1 Like

Right? I always experienced them, but it increased to the point that I can’t use it on higher difficulties anymore


Welp.

Time to switch to flamer and crusher support zealot.

I’ve been running eviscerator on the mean time, but man… I miss the huge anti monstrosities build that I had… Not only it got nerfed but the ghost hits make the hammer useless on auric damnation/maelstrom

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