My games will crash multiple times per session - seemingly, but not exclusively when flame effects or explosions appear on screen. I have disabled the character portrait and reduced the number of working threads to two and one, and lowered the resolution to 1920/1080, to no avail. The drivers for my graphic card appear to be up to date.
My processor is an AMD Ryzen 5 7600 6 cores 3.80Ghz
My RAM is 32 Go
The graphic card is a AMD Radeon RX 7800 XT
The OS is Windows 10 Pro
The latest crash report is as follow:
GUID: 6ca464c4-3265-4fd4-9d94-7a6616f64abe
Log File:
Info Type:
[Engine Error]: Access violation (0xc0000005) in build 4890e9952056c442fc0ad16c46b71eac8adddbf7
accessing address FFFFFFFFFFFFFFFF from 00007FF6FD045A96
At D:\a\d\rel_engine_darktide\release\2024_10_23_Patch1.6.0x\runtime\d3d12_render_device\d3d12_debug.cpp:1550 in function stingray::aftermath::d3d_assert
I’ve been plagued with this error in various games since I bought my Ryzen 5800x and still haven’t found the exact cause.
This is a memory access error, its cause is either the bad motherboard or a dying processor.
I will never buy AMD again.
Hey Corenair, I’m moving this to Technical Support.
This would conventionally point to a driver or hardware-related issue. Before anything, I’d recommend a clean re-installation of your GPU drivers so you have a clean slate to work with: