Ideas for changed Ariel’s Benison(Handmaiden Passive):
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Revive speed.
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Higher block cost reduction while reviving.
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Damage reduction to yourself and reviving/revived target for X time while you’re reviving and after the revive.
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Increased movement + attack speed to yourself and ally after reviving.
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Grant bonus temp hp to yourself and the ally you revive when you revive them.
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Kerillian gains 20% movement + attack speed when an ally is down.
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Saving an ally from a special returns one ammo. Killing a special returns one ammo(three for swiftbow).
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Kerillian deals double damage to enemies disabling an ally.
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Kerillian’s active charges twice as fast when an ally is down.
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When an ally is disabled by a special, all specials are tagged.
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Kerillian can “deflect” one disable on herself every X(20-30?) seconds(similar to Gromril Armour but it instead staggers her disabler or it could make her invisible for 1-2 seconds which would also remove the disable). This can occur even if the passive comes up while she’s already grabbed.
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Kerillian gains damage reduction when disabled.
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Negative effects on Kerillian are halved(slows, troll vomit, stamina drain, etc).