I’ve had enough! I’m not the only one!

While they might take inspirations of VT2’s weapons (as they’ve already done before).

They seem to be forced to remake them from scratch.

“Your princess is in another Hive City”

I do not agree with this. this should be part of the empowered psyonics keystone. not a staff.

Freeze beam would be interesting. ok.

i sthis warhammer friendly?

Outside of the scope of the engine. i do not htink it can do that.

Let’s remind ourselves that we have no idea whether it is or not. Leaks are not indicative of anything, not even that something is being worked on. It might be a completely discarded concept for all we know.

There are “sound” based Psyker techniques, but they’re not plentiful:

Minor powers:


Telepathy:

Telekinesis (2e):

Otherwise, it sound more like a Slaanesh/Emperor’s Children thing, like the Noise Marine’s weaponry.

Depend (for the random things), they could simply have the object be spawned like the Ogryn’s rock, or just have an Assail staff.

it can do that. any engine can do anything if the devs are free to modify it legally, and they are.
for example, hd2 engine has the same root and it’s a VERY physics based game

i agree with you it won’t happen, but it’s not because the engine can’t do it, it’s because fatshark probably lacks the competences, skill, funding to make the engine do it.

I used the Krieg lasguns sometimes back when I played Veteran on difficulties 4–5. But it’s not surprising that they aren’t used very often. In general, I didn’t see lasguns or autoguns that often among players (well, maybe autoguns a bit more often).

Personally, I think the Veteran needs a new, more powerful version of the lasguns, because the weapons from the general pool are only average in terms of effectiveness. Personally, I very rarely played with autoguns or regular lasguns.

I understand that I’m saying something terrible, but I’m already ready to buy a big bundle with iconic, powerful weapons and staves, just so I don’t have to see yet another set of clubs and shotguns in the game in 2027.

I was there @Index… 5000 years ago…

Give me Plasma Pistol for my Veteran, Power Sword and Shield for my Zealot and new cosmetics for my Hive Scum, and I’ll never, ever complain again :stuck_out_tongue:

By the way, yeah, a power sword and shield would look pretty cool, and I’ve already wanted to see a plasma pistol in the game for two years now, but alas :person_shrugging:t2:

currently doing my bilbo journey “there and back again”
sin reloaded is quite good so are the current quake 1&2 versions on steam.

uz doom has been updated, lotsa good ol stuff been polished up again lately.

Infantry lasgun is pretty strong with correct build, i just played and was at top damage.

helbore also deals a lot of damage, but pacing of game is higher than it was last year and standing aiming at head, waiting till it will charge shot, poor mobility and longer draw(weapon switch) is really don’t work toward benefit of helbore.

I played a lot with helbore past year, but now i don’t. Medium and fast firing versions of lasgun now really annihilate enemies in aurics at least, they have enough mobility and general ease of use compared to helbore.

Haven’t played reloaded yet, just watched reviews and it’s one of the good remakes where htey don’t kark up the artstyle or the original vision while improving some stuff!

Seeing Elexis for the first time at age 12 (first time was in a PC Gamer magazine), and I suddenly wasn’t that interested in my Action Man toys anymore…

Good memories! :rofl:

and somehow we “finished” the game with one hand :joy:

I’d be happy if they just just stopped tweaking base game play and simply added new content. I don’t want new content though if they are going to continually tweak the base game. Mods are giving me better content. Live service is a bs system in general and unethical. Should be a point of shame like being a pimp or a phone scammer.

I wonder why the Sharks seem to ignore and dislike the Veteran so much that they still haven’t added anything for him.

I would also add the hellgun and a shield with a power sword, which are no less desired weapons by the community. And honestly, it’s really surprising that after all these years, not a single one of the weapons I mentioned has been added.

Why did Space Marine 2 manage to successfully implement almost all of these types of weapons, while the Sharks still can’t or don’t want to do it here — who knows.

In Space Marine 2, for the sake of balance, even the heavy melta doesn’t annihilate a regular Tyranid warrior with swords! Why is this a problem in Darktide?

I absolutely agree with you man

Polearms, flails… so many cool stuff out their.

so many dedicated resources for stuff nobody asked.

I dunno dude. Supposed ranged class and the only class specific weapon hes gotten was a power falchion that he started sharing with skitty within a year.