Each attack / enemy hit plays a boom sound during Prowl after breaking stealth.
Audio can be heard by all players close to Kruber and is “distracting”
Personally I see this as an absolute win, the change Huntsman needed
I’m also a fan. BOOOOOM!
Sadly I’ll pass this on for a fix though. Thanks!
It’s 10/10, Blunderbuss sounds like a literal cannon when fired into a horde
Playing Huntsman I often get feedback from my teammates that the sound is earraping them, especially with rapid fire (i.e. bow light shots).
I like the Quad Damage reference and it makes the shots feel more powerful, but I’d be great if it could be tweaked.