somehow i just struggle to understand this, iāve just put in order all my characters and talents like 20 minutes ago, i hope i wonāt have to redo that
Any news on the backend error? The technical thread hasnāt been updated and is just a chain of 2 dozen bug reports by users who canāt even play the game.
Unlike other talent tree resets, this one was a result of a bug, rather than changes to the tree layout.
The wipes happened on the moment you logged in after the update. We fixed the bug that caused it this time, so this prevents players who havenāt logged in yet from losing their talent tree.
After the hotfix one of my talent trees was gone again, but more importantly, whatever was causing the game to ignore modifications to talent trees is there again. Iām not sure what it is but itās very annoying having to double check that the modification is in, only to realize that the game will revert that on its own accord
haha, so those who wanted to wanted to play scum right on the first day got wiped, and those who didnāt care much got away. ok, time for practicing doing builds
Under my understand, in my case before this fix my arbites characted had all the builds empties.
If you didnt deleted those empty builds you will have it again after this patch.
But if you deleted those build the patch will not recovery them again.
To add on this, as per my experience: Those builds which were opened after the no manās land update but before the hotfix were gone, but those that were not opened were there āstillā.
As in, before the hotfix: I log on my ogryn, opened build X, and then did not open build Y.
after the hotfix: build X remains still reset, however build Y is as it was before the no manās land update.
The mechanism seems to have been that after No manās land, the talent trees were all there, but opening a build removed all talent selection.
Made a thread for it elsewhere, but figured Iād ask about it here as well since Quickpaw or whoever may see it sooner, but at present the Stimm Supply ability, when used with a stimm, does not activate Chemical Dependency. Just wanted to know if this was intentional or not? It seems a bit counter-synergistic to where you have to stimm, then use an unbuffed Stimm supply, if you want to use the keystone, which kinda removes a lot of its appeal for taking that keystone and stuff.
Just wanted to find out if that was intentional or if itās bugged and is supposed to activate the keystone in that side of the tree.