Yeah this is actually insane. I’ve never seen this in all my years.
Everyone should report a bug that it’s not working as described. Then they might understand why it’s maybe a bad idea to put fake news into the game lol
Yeah this is actually insane. I’ve never seen this in all my years.
Everyone should report a bug that it’s not working as described. Then they might understand why it’s maybe a bad idea to put fake news into the game lol
Best case scenario: There is a patch with some real changes that is going to drop any day now and it was too late to revert the tooltip.
/shrug
Look, we’ve all seen devs just omit things from patchnotes for whatever reason.
If there was ever a time it would have been ok, maybe even a good idea…
As is tradition.
Like how Disrupt Destiny used to not show you your buff stacks even though the buffs were active and how that bug was in the game for more than 575 days
This, but also they probably noticed the issue after submitting the release to xbox/playstation for approval so they had the choice between a release that fixed some crashes but has some incorrect text, or hold off on the crash fixes to back out some text, recompile, and resubmit to xbox/playstation and wait another week for approval.
One is objectively worse than the other.
^ 100%, well coem to wonderful world of software development. If people knew how the sausage was made they’d buy a cabin in the woods and live off the grid.
Deploying updates and getting updates is a major PITA on consoles apparently.
FWIW I’ve harped on it in the past, but DT and many other games could really benefit from some kind of on-launch over-the air micro-patching (secure and immutable) for stuff like this and Lua script typos/omissions similar to what Borderlands 3 had.
IDK if this would have required EAC to protect this part or not. I imagine it’s a bit trickier here but boy would it have solved so many problems and community backlash.