Hostage players teleport to next respawn when alive players approach close enough

Issue Type (Required):

Missions

Issue Description (Required):

Hostage players (those who have died and now await rescue) at a specific respawn point on the Dark Communion map are teleported when alive players get close enough. This has happened without fail every time a team member of mine has needed to be rescued from that area.
In the attached clip, you’ll see at the end of the video that the hostage players have teleported to the next respawn point.

Steps to Reproduce (Required):

  1. Play Dark Communion
  2. Have one or multiple players get downed in the respective area (before the drop down into the pitch black brewery). Usually somewhere in the streets or staircase.
  3. Approach hostage players.
  4. They are usually teleported to the next respawn point, which is in the “trap” area with big boilers where a monster usually spawns.

Mission Name (Optional):

Dark Communion

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):


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