If the host of my lobby quits or disconnects, we could previously opt out of joining a new host in the Keep, which I always would. Now we’re seemingly always forced into the new lobby, even if it’s for the host leaving after a game ending. This is bad.
To be clear, I do not want to auto-enter a new lobby with the remaining players. This wastes my time. I want to go to an empty lobby or at least have the ability to opt out. I mainly join games by seeing what’s available through the browser because I prefer having control over what map and character I’m playing on.
If you ever want to implement actual host migration that sticks us back where we were playing on a map with no lost progress… sweet, that would be ideal, but shoving us all back into a lobby together particularly rubs salt in the wound after getting screwed over by a disconnect or ragequit. Please either revert this change or give us the option to decline.