Issue Type (Required):
Player Mechanics
Issue Description (Required):
I’ve noticed in this update I was getting different outputs on my mk. II Relic Blade than my muscle memory remembered prior to the update, so I went into the meat grinder to try and resolve if it was just me or if something changed.
I found that when I attempted a dash heavy hold > Shroudfield > release to headstab, I was getting dash lights instead. Testing further with Heavy 3 vertical uppercut > Shroudfield > release, if I activate my Ability while charging the move and then release too soon, I’ll get Light 3 horizontal (diagonal right to left) instead. I tested what would happen if I pressed Shroudfield with this timing while it was on cooldown and unable to activate, and even pressing the key while it was inert reset the Heavy charge timing and produced a light attack instead.
This behavior was found to happen consistently with both standing Heavy attacks as well as the mk. II Relic Blade’s dash Heavy > Shroudfield activation as well, seeming to reset its charge time even on an inert cooldown-state Ability key input.
Steps to Reproduce (Required):
- Make a Zealot with the mk. II Relic Blade and Shroudfield
- Perform Heavy attacks until you are charging one of the deeper ones, like Heavy 3 vertical uppercut.
- Hold charge on the Heavy attack.
- Activate Shroudfield and then release the attack charge almost immediately after.
- Rather than a vertical uppercut, a horizontal downward light attack should be seen to happen.
Addendum: This can be repeated with dash Heavy stab attacks, where the result after a quick Shroudfield input produces a horizontal dash Light instead of the thrusting dash Heavy. The Ability key input produces a light attack from heavy attack charge even when the ability is on cooldown.
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
Player ID (Optional):
3958783831