Headshots are still wacky and inconsistent

Here I shoot a literally completely stationary poxwalker. Get the headshot sound, but no actual headshot.

Really doesn’t feel good when that happens. I assume this is due to the change to servers instead of P2P. I believe some games do client-side hit registration, such as Destiny 2. The gunplay feels much more responsive and consistent there in my experience.

I have no clue whether it is feasible for them to fix or even improve this issue, but I suppose it’s better to bring it up than not.

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