Hairstyles as a part of cosmetic loadout

FS, you need to move hairstyle option from global char settings to cosmetic loadout options.
there are a lot of headgear, but if you have a couple they all have different way to show ur head.
with one option ur char need to be bald, couz his hair have a bad collision with a hat an another need to have much more (with augmetic for exmpl)
there nothting to discuss, obvious
just do it.
thx.

Good idea. I was making my hive scum recently and decided to model her on a character, and couldn’t find the right kind of hair.

Darktide hair and faces need expanding. I know they were going for regects when they made them all so ugly, (which was a thing we talked about at launch) but we’ve kind of moved past that.

Maybe some decent hygiene player models are in order?

It would be nice, although FS is never flexible with such requests.

When I wrote about collisions, I meant some like this.
Just to be clear.

Oh I see what you mean. I have the same problem with one of my favorite hairstyles on my psyker clipping his giant collar when he runs. I finally stopped using it. On paid cosmetics refund them fast they never fix them. (Been asking for a neck guard on the scion helmet since forever.)

That said, more hair and faces would be nice. “Regect” time is over.

yeah, it’s all doable at oska, but then you have the new face with every outfit. for example i could have my regular ogryn face, but with a big white beard only when donning the santa hat.