Hab Dreyko’s multi-floor section causes stuttering and has a much lower overall framerate than any other map in the game. This goes for both myself and every other person I played with.
||Intel(R) Core™ i5-9400 CPU @ 2.90GHz 2.90 GHz
||64-bit operating system, x64-based processor
||NVIDIA GeForce RTX 2060 SUPER
Everyone I’ve seen have performance issues has an Intel cpu. This game is very cpu heavy and intel fudges benchmarks by loading 1 core to 99% usage, you’re gonna thermal throttle like crazy. Meanwhile my 3900x is using 22 threads and 29% total usage, cool as a cucumber. Another thing, turn off all settings with lens in the name, they literally make the game look worse at a HUGE performance hit. I’m on max setting 1440p fog on low and all lens off, dlss on balance and nice steady stable 120 fps. Your issue is your CPU for sure. but also adjust the settings as i’ve described fog on low and anything with lens or glare in the name OFF.
Yeah, there’s definitely something off with Hab Dreyko. If I’m spectating other players the walls/floors will be disappearing and stuff. I get huge frame drops around the first scan area.
Yep same here. Worse than normal performance on Hab Drekyo.
CPU: i9 9900k
Another agreement from me. Literally created this account just to come here and post about the poor performance on Hab Dreyko. CPU load never goes below 75% and mostly sits at 80-85% with i7-7700K, GTX 3060 ti.
Something about that map is extremely poorly optimized and I suspect a previous poster is right that it’s largely about the multiple floors being visible simultaneously. Many areas have too much direct line of sight into other adjacent areas. It seriously needs a strong overhaul because playing the map is rather frustrating with the low FPS combined with having to scan and defend yourself and allies from attacks coming from all directions.
In it’s present state I always try to replace my weekly challenge if it involves any secondary objectives on Hab Dreyko. Beautiful map with interesting layout, but seems to have been constructed with zero consideration of game performance.
Hab Dreyko is the only level that lags like hell.
You guys need to set up more portals, which might help with performance a lot.
CPU: i7-4770, 3.40 GHz
GPU: RTX 3060, 12 GB
I took some time to change the settings inside the user_settings.config file in the %appdata% folder.
These few lines completely disable the volumetric fog which really boosted fps on hab dreyko.
volumetric_fog_quality = “off”
volumetric_extrapolation_high_quality = false
volumetric_extrapolation_volumetric_shadows = false
volumetric_lighting_local_lights = false
volumetric_reprojection_amount = 0
volumetric_volumes_enabled = false
world_interaction_size = [
Edit: This will the change the look of your game and can look odd at times.