Game crashes after shader loading

Issue Type (Required):

Crash - After Building Shader Cache

Issue Description (Required):

after starting the game and loading the shaders first black screen comes and then the game crashes

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

[PC] Crash Report (Optional):

GUID: 75cd3f48-4415-4bbf-8fd9-8aec16ea2f1a
Log File:
Info Type:

[Engine Error]: No screens connected to current adapter ‘Intel(R) UHD Graphics’. Make sure the game is using the correct adapter/GPU and that the screens are connected to it.

At D:\a\d\rel_engine_darktide\release\2025_10_14_Patch1.10.x\runtime\application\rendering\render_interface.cpp:2038 in function stingray::RenderInterface::set_window


Hi @ScorpZ11,

It looks like the cause is a muddle between your NVIDIA 2070 GPU and integrated UHD Graphics.

Please can you try the following:

  1. Press the Windows key + R

  2. Enter %appdata% within the search input and select ‘OK’

  3. Navigate to AppData\Roaming\Fatshark\Darktide

  4. Open your user_settings.config file

  5. Find the setting named ‘adapter_index’

  6. Change this setting value to adapter_index = 0
    (If the adapter_index value is already set to 0, please try changing this to 1 instead)

  7. Save your user_settings.config file

  8. Launch Darktide as usual

Please let me know how this goes.