Frequent game crashing to keep since necromancer

Issue Description:

Mid game only when a necromancer is hosting, rats will misbehave and freeze in place, eventually leading to a 3-5 second pause then all except the host will disconnect and be sent to the keep still grouped up, host necromancer remains in the game as they invited us back in

Steps to Reproduce:

Have a necromancer host the game on Xbox series X

See if this results in a disconnect to the keep at some point mid map

Map Name (If Applicable):

Platform:
[Steam/Xbox/PlayStation

Xbox

Player ID:

DreKoig

Approx. Time of Issue & Timezone:

Last DC 11:00 sun 22nd Oct

Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)

50%
I don’t notice it with every game, but certainly had happened a lot, and only since the necromancer update, happened more frequently when the necromancer is the host


Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Upload user_settings.config:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2
  4. Locate the user_settings.config in this directory
  5. Upload here

I’ve passed this on internally and we’ll look out for this - thanks! There should hopefully be an improvement in stability after our next console patch.

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