Finally adjusting difficulty progression

“Additionally, the difficulty system has also been overhauled. You now unlock new difficulties by completing missions rather than leveling up your characters. You must prove your skills at your current maximum difficulty to unlock access to the next one. We intend to create a motivation for new players to master the game step by step, and for veteran players to feel assured that their teammates have earned the right to be there.”

Wow, who would of thought this day would come. Definitely a step in the right direction

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A bit late , underminded by the major of the player base having opt outs to skip, so nothing changes other than gate keeping new players. But yes a step in a direction they probably havnt thought about yet.

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Sounds like simply passing one tier of mission X number of times to allow access to next tier. Could achieve that by being dead the whole mission whilst rest of team finishes it.

Unless they make it Auric Exemplar style where you must not die straight for 10 missions.

From an old patch they made ALT+F4 Auric Survivor reset progress unless you rejoin. Some people still alt+f4 Maelstrom, guess they don’t read patch notes.

Honesty I am more impressed with 10x Auric missions than 5x Maelstrom. Shows consistency.

With the patch that resets on alt+f4, I think 10 missions without death is a good time to move up a tier.

Some may not like this and prefer by mission completions and die all the way through.

One gates by skill, the other gates by time.

This part annoys me tho

It’s character not account based

Experienced players will have to level up their arbities at the rate the game lets them.

That sounds fine to me, the problem was created by ‘experienced’ players jumping into max difficulty with low level classes.

well, pretty bummed that us people with the true levels in the hundreds or thousands have to play malice first apparently and don’t have the full tree available from the start.
any idea how quick that should go?

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And this sounds really boring…

Great proposition from players… I have seen numerous times players not at level 30 being better in damnation than other players.

Im up there in level as well, a day or two leveling in lower difficulty is not worth the fuss.