Fatshark, you need to do something to adress the very bad skill level of your playerbase

That is not a discussion you started. You said Fatshark has to do something against,

which would be a gatekeep mechanic. But how would you implement something like that? Tracking the hours you spent? Playing much does not equal being good at something.

All I read about it is, you carry most of your team and other players are mostly in your eyes " not good enough".

Training a playerbase better can also be done by players themself. There are many content creators on youtube that make very good explanation videos of the mechanics. Fatshark even has them listed in the darktide launcher.

All I read is a rant from someone. I see many streamers who run Maelstrom in pugs and are just fine. Hell, even normal youtube guys are doing fine.

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Yeah, it brought you… whining about how bad everyone is, blaming others for your own problems.

The Emperor’s Finest, we are very sorry that we did not meet your expectations :salt: :salt: :salt:

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Looks like I have misjugded the situation here. My bad. The majoritiy of people here seems to be fine with the flusterclutch the game is atm because every1 is running around like headless chicken.

I mean you do you, it’s your time. I’ll just leave asap when I realize people are not capable of anything. I have to leave alot at the moment.

But I’m also very glad you’ll take care of these new players and will teach them how to improve on your behalf. The world is save, the game will be fun again in notime!

Praise the emperor!

@Fingeris
“The Emperor’s Finest, we are very sorry that we did not meet your expectations”

You did meet my expectations, don’t you worry about that :wink:

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Praised be! :raised_hands:

It really is mostly new players at the moment.

With “True Level mod” can tell when match making it’s players who don’t have much playtime in that class.

i.e. Mostly players less than prestige level of 5. Mostly steam players too I’ve noticed when I assumed I would see more gamepass/xbox. Steam count is probably higher than gamepass/xbox.

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Git gud. What do you also potentially want a ranked system? The newbies will get their s**t kicked in and lower difficulty. Usually when newer waves of people come in this stabilizes after a few weeks.
Some of them won’t get it and that’s fine. Put the pair of big boi pants on if you have one, and deal with it.

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I always stick around in games, even if my team isn’t up to my subjective standards. I used to lose many of those games. Yet since i stuck around, my shoulders broadened and can now carry more. Also drop the snarky attitude. You’re the one that posted “PLAYERS TOO BAD FOR ME, FATSHARK FIX PLES”.

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I just play Auric missions. Lose a few games with randoms. Then switch to a feel good normal T5. Sort of bounce between both.

Usually if everyone dies, it’s gg, nt. There was some poor guy on VoIP who explained he was sensitive, going through depression and wanted to warn everyone beforehand he wasn’t very good, probably had bad experience. Games shouldn’t make someone feel anxiety.

But hey I play Apex Legends, so I have thick skin - Funny as hell when people rage on it. Enjoy it more than the game itself.

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Bruh what? No they don’t. No game creator is responsible for the skill level of the players playing their game. That’s literally not their job. Their job is to move units.

And I know you said you don’t want to be but that doesn’t stop this from being elitist. You’re literally asking for gatekeeping and for people to play at the skill level you want or to not be able to play at all. Let Susie Dumbskull or Jimmy Highbutts play w/e, even if that means they overstep their abilities and get mulched. They’ll either get better, lower the difficulty, or quit. All of these solve the human experience that is a learning curve.

The fact that we’re seeing a lot of greenbeards right now is a really good thing, by the way! People are checking out Darktide! And they should, it’s really fun!

I mean how do you measure a bad player?

The scoreboard mod? I regularly score well on that but that doesnt stop me feeling dumb at times, and I know for sure I still make my fair share of bad plays and mistakes. They went down first? Maybe, but there are so many ways to die where a lot of them are perfectly understandable and not really avoidable.

They strayed from the group? It happens yes, but the worst times are usually when they get separated naturally by a horde full of elites, and even when its intentional how do you know if its inexperience, incompetence or someone who actually has good reason and handles the risks just fine?

Had a psyker bail at the start of a match yesterday because the team of vets had a particularly rough start against a wall of gunners shooting over a horde. He said some salty parting words about how all the vets were all bad at their job because the gunners werent cleared fast enough, except the other two guys weren’t equipped for long range plinking so I was the only one able to effectively retaliate.
It ended up being such a bad team we picked up a zealot left on the valkyrie at the other end.

Sometimes good players play poorly, sometimes good teams get unlucky and sometimes good players playstyles dont make a good team. I think you will find theres no reliable measure for how good people really are.

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I think the OPs claims are telling of their own attitude towards the game.

Growth minded players with a good mindset don’t complain about “bad” team members because bad team mates just means it’s an opportunity for you to clutch and have a more challenging experience.

If everyone on the team is really good, then the highest difficulties are nearly a cakewalk. OP either wants a cakewalk or wants to be carried.

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There is a difference between unexpirienced players willing to learn and arrogant noobs, and guess what type of people ignores a natural learning curve. I see complete noobs that can’t handle heresy probably on aruic maelstrom somitemes, it’s just nuts.

Whenever i try a new game i never yoloing at things i can’t handle, cause i know i’m gonna be a deadweighter and will waste someone’s time. What is hard about just learning game by rising difficulty more and more and not aping to things you have no clue about, it’s a pure retardness.

And wasting your time on arrogant people who will just say “lol stfu” and “who asked” for you explaining what they are doing wrong is the most stupid advice you can give.

Not saying about ammount of such players, it’s not just 3 dudes, that’s gonna be a straight up unpayed nanny work.

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Actually good advice. It’s rare for me to run into smooth brains on auric. It’s not impossible, but its much much rarer than regular damnation.

The people in aurics are at the very least smart even if some of them aren’t the best mechanically speaking.

just play auric.
more good players and once in a while you get someone trying to move up in diff and it’s great help them out be a teammate.
Me and my friend usualy only play t5 when trying out new weapons on non mains or stupid builds.
And everytime we find someone thats really bad we do all we can to keep them alive for funsies.
like an extra fun objective

Also like cata on V2 most ppl that are good can carry and help new ppl trying harder lvls and getting better and the few that run hard lvls and are rageing/being toxic are the once struggling and think they are better then they are

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Btw I think its worth mentioning that the traitors curse update included this little change to the mission director:
image

So idk maybe suddenly everyone is playing worse, though I think its more likely that the content they used to clear got harder and people are still adjusting to that, ive definitely been seeing more hordes of elites than I used to.

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Now I got a bad attitude, a bad mindset, want to be carried, need to drop my snarky attidute …

Geez. Self entitled internet warriors these days.

As I said, have fun watching your team mates die to 1 trashmob because the game does not teach them anything nor is there any viable gatekeeping system in place.

I got it. I’m wrong, you’re right. I must now go to therapy or something to work on my character.

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Your words not mine :man_shrugging:
Neither of my comments have said anything about you personally so idk why you replied this to me.

But yes, sometimes people do go down to a poxwalker, they can be sneaky sometimes and I dont think theres any measurable filter you can use to block all the people it could happen to. If poxwalkers were truly harmless then why have them in the game at all?

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Sorry I wanted to do a general reply not reply to you directly, my bad.

How about a little training sequence / tutorial level where you learn to push poxwalkers? Even like in 3 stages. First only one isolated walker. Then 1 in mixed horde and finally several from two directions.

The game would be so much better in the long run with good training levels ingame! Not behemoth guides on Steam nobody cares about, not some “content creator youtube let’s player” and for sure those game lantern guides are not very useful too.

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To be fair you basically opened the thread with “everyone in quick play is bad but me” (which imo hasn’t really been my experience at all) and then got surprised when people disagreed with you.

I’ve seen people go down a lot this update since:

A) there is an entirely new map which people aren’t clued in on the spawn locations for yet

B) They just changed how the director works so even on low intensity T5 it can spawn waves you used to only see on Auric Maelstrom

C) They just reworked one of the most commonly played classes to essentially have its survival cut in half

And D) the server lag has felt far more choppy since the last patch

Even then it’s never usually a run ender and what gets people are things like the rager horde or multiple trappers / pox bursters back to back.

You basically went to Subway and were shocked they were serving sandwiches.

I would contest the skill level is pretty good right now overall since I can jump into random high tier content and have I would say a good 75% clear rate with total ransoms that are not synergizing their kits, really communicating, playing specific roles.

Playing and “having teammates going down constantly to trash mobs” has just not been my experience. They they go down its usually the game plopping down a horde of maulers / crushers and disablers or sending in the rager wave.

Even playing super lopsided teams (3 vets and a zealot) we still managed to clear a T5 auric with total randoms with minimal communication, the scoreboard was also super close stats wise.

Even then i don’t believe the solution is gatekeeping the higher end content because 9 times out of 10 with other games having similar mechanics people do the classic where they study for the test and forget the content.

Edit: As a note i literally found the lopsided match i was talking about

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There’s a lot of other stuff that the game doesn’t teach you like:

  • How to time pushing Poxhounds.

  • Mutants being resistant against firearms, but weak against melee weapons.

  • Maulers weakpoint is not their heads.

  • Don’t melee Trappers since they will trap you even though you’re think you are staggering them.

  • Always free trapped teammates before killing the Trapper.

My point is; Darktide does a horrible job at teaching you how to play the game efficiently.

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