I think it’s time to bring back and implement a 30-60 second extraction timer for when the first person enters the extraction zone (Valkyrie/Elevator). People refusing to extract and standing there for 5-10 minutes at a time just shooting the non-stop enemies or blatantly refusing to extract is still an issue even years later.
I think an extraction timer would solve this issue and force griefers to extract whether they want to or not. I do think once an extraction timer has started, vote kick should be disabled though to prevent griefers too.
I know this feature has been requested since the game launched and I think now is the time to implement it. It was apparently a feature in Vermintide 2 so I have no idea why it wasn’t bought over to Darktide.
It would be nice, 2 seems reasonable… 1 could be exploited. Other games do force progress forward with teleports like SM2 when someone falls behind and end mission finish timer seems obvious… SM2 usually ends on one person pressing a button.
Especially when enemies could kill those who reached end with one straggler or CC’d ally blocking the win… expendable characters would not delay the loss of a Valkyrie
They had the perfect solution for this with the bridge of shadows in vermintide 2. You can go ahead and do whatever that’s more important than ending the game, I’ll be AFK in the immune bubble probably already out of the room taking a leak or what have you.
I know. And I don’t know why it was never brought in to darktide. The same mechanic would solve an issue that’s been plaguing the game for years.
I should not be forced to go AFK because 1 or 2 players decided they want to shoot at endless hordes instead of completing the mission and going onto the next one.