Issue Type (Required):
Enemy Mechanics
Issue Description (Required):
Occasionally enemies (specialists specifically - Pox hounds and Poxbursters) will randomly become immune to knockback. This appears to primarily occur when said specialist is targeting an ally and you attempt to push them with a block. More rarely default enemies such as the dreg bruiser or poxers will fail to react to a push if done through another target with higher mass such as a mauler or rager.
This issue is almost exclusive to normal missions and not the psykanium (due to you being the only target in the psykanium with no latency).
Specialist specific targeting has been a substantial issue for awhile since certain specialists such as the mutie also do not play sound for unintended targets leading to silent mutants, but this is a topic for another day. Specialist specific mechanics should be non-intrusive and not override game mechanics already at play. The only outcome is frustration.
Steps to Reproduce (Required):
- Launch Darktide any difficulty or mission
- Notice a poxburster coming towards the team, but not specifically you
- Attempt to push the poxburster and roll the dice if it works.
Bonus - 4. Attempt to push almost any hound attempting a pounce on an ally (If you can get close enough since they knock you back before attempting a pounce)
[PC] Do You Use Mods? (Optional):
Yes, but I haven’t tried disabling them
Reproduction Rate (Required):
Common (<50%)
Platform (Required):
PC - Steam