first of all, i´m not opposed to options when it comes to scoreboards.
everyone should have his version that helps him the most to improve and clarify his weaknesses/deficits.
however, the options mentioned above seem far to “kumbaya” for my taste, not how i “operate” or motivate myself.
main problem i see is re-directing the energy into “picking up-no matter what” is a recipe to put yourself and your mates in a worse situation, wasting ressources in order to get them “team points”.
sometimes its wiser to let someone die and rezz at a safer position or in case of people far out of their league looking for handouts or an easy carry, to not bother at all.
and this is another “problem” i sense from this approach “freeloading”.
to me it reads like a lot of “excuses” carrying unfit people through the match they arent fit or prepared for, ultimately enforcing bad habbits like "hey i made it to the end, thats all that matters right? "
dont get me wrong, i tend to help people in a pinch when up until then they carried their weight somewhat or, like all of us, messed up occasionally and put themselves in a
situation, happens.
but since havoc made auric mandatory as entry ticket, a LOT of underperforming people want to squeeze through, no matter what and truth be told, they need to learn the hard way, if at all.
getting them through isnt teaching them anything or helping them improve, its shoving weight from one side to the other and they are non the wiser for it.
so instead of handing them the fish, i´d like to teach them (if possible) to catch for themselves, ONCE.
after that, its do or die, i dont get paid to enjoy my passtime and personally i use my energy to force myself into the best version of myself i can be.
by tooth and nail if need be.
and that brings me to yesterdays example.
twice i was outmatched by 2 excellent ogryn players, being an ogryn main and only myself.
no matter what i did, they did it better and i have to
them for it.
now, was i happy being put in my place, of course not.
in best “crom” behaviour, " i was angered, i was shook" couldnt strike em down with lightning and toss their bodies into the sea but got the first part nailed 
now, whos fault was it? MINE of course.
over the last 2 months i got complacent, lazy and maneuvered myself into stagnation.
it needed that jolt to get me out of my lethargy , may lazy 4ss moving into overdrive and me back to tinkering with my loadout and gear.
and you know what, it´s the most motivation i felt for darktide in a long time.
all night i was pondering how they pulled it off, whats lacking with my build and how i can improve upon.
for the longest time i was experimenting with blessings, talents, perks and weapons and had that fire again to break past that plateau and come out on top again next time.
THATS what motivates me in gaming, be it pvp or pve, you ALWAYS compete, if not with others directly then with yourself and beat your yesterdays version.
and oddly enough, after the 2 encounters, i immediately improved switching gear, chucking another energy drink and go HAM the next 14 matches until darktide for the first time ever crashed with “out of memory” error.
that anger fueled my desire to up my game and i did.
now i havent cracked the code on what the other 2 did exactly BUT i got close within 8 hours of encountering them.
without a proper scoreboard i only would have seen more enemies dropping faster and easier in their encounters, but the absolute numbers were a much deserved kick in my butt to get off my high horse and improve my game.
and for that i am very thankful to the 2 ogryn dudes, very well played mates 
besides, thats the adult reaction to getting put in your place, not sulking in a corner “mommy told me i was special” but to accept your deficits and to the humanly possible to eredicate them.