Do the damn Hotfix for the fire, Fatshark. How slow are you?

Are you stupid Fatshark? Change the damn number of the fire damage to a lower one and that’s it. You can fine tune it later. Wtf this studio is soooo dumb.

I’m glad you gave them that advice! I’m not sure if they would have had a good solution otherwise

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They’d probably save more time overall if they just…tested things even remotely on higher difficulties. I’m pretty sure none of the devs play any higher than Malice.

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lol you have no idea how slow they can be they sometimes just go on holiday for a few months without saying a word

Dont stand in the fire? Are you stupid?

Ironies aside, you really think it is THAT bad of a solution in the time being while they fine tune it? I bet NOW they are doing some testing to fine tune it while Atoma is burning to a crisp.

Either you don’t play damnation or you are borderline.

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Nah I think it’s a fine solution. Just don’t forget that they have to do certification with xbox now, so things might come out a little slower than we want or expect.

Slightly off topic, but they might need to change more because I think it might be inconsistent in how the damage ramps. I think that if you get downed to the fire, the damage keeps ramping and murders you super fast, but if you get fire put on you after you’re downed you seem to take a lot less and more consistent damage.

My sample size of unreliable narrator Aiso is probably unreliable though.

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