Anyone give it a go yet?
In terms of it’s motion clarity during rapid movement. As static isn’t good comparison than going full motion.
How to enable
Official date is 13th Jan but people are opting into Nvidia app beta, close app. Open task scheduler, in there run the Nvidia app update manually. Then if you want you can opt out after and keep that beta version. Other methods DLSSTweaks (which could trigger anticheat games) or Nvidia profile inspector.
Preset K is DLSS 4.0
Preset M is DLSS 4.5 recommended for Performance DLSS. So I guess that means more catered for 4K users.
Of course can still set performance, balance, quality on top whatever preset on nvidia app/in game.
Over sharpening
Maybe it’s way of trying to hide some blur/ghosting on edges?
There is a bit of shimmering/over sharpening as if you cranked up sharpness on your monitor OSD control.



Expectations
Thing is most people would just choose “Latest” in global DLSS Override, call it a day but it will preset M DLSS 4.5 and people keep same DLSS balance, performance, quality setting in game. But it hits 20/30 GPUs more.
It can catch a lot of people off guard. People would just go for latest DLSS override whatever GPU then realise it tanks performance more on older ones. No indication in Nvidia app of this.
To show DLSS indicator
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\NGXCore
Create DWORD of ShowDLSSIndicator and decimal value 1024 (No reboot required after)
Indicator gets covered by your name plate. So go to brunt/melk terminal and it will show preset active.
Testing
Since Darktide is very CPU bound. I used free Black Myth Wukong benchmark tool to go more GPU bound and it has fixed scenario runs. DLSS Quality 67% upscale, no RT, no FG, max graphics settings. Going from K to M preset is 4% hit on 5080.
VRAM
My VRAM usage went up around 30% in Darktide. But Darktide doesn’t use much VRAM anyway I guess.













