Dev Blog: Deep Dive into the Shrine

It’s definitely much less oppressive when you can get what you want after 100 hours. But I’ve been burnt before by really bad unmitigated RNG (FF14 Atma Relic hunt) so I’m a bit more sensitive to it.

Again, anecdotally, I was pretty much geared for all 15 careers in Vermintide 2 (reds or red-equivalent oranges) after 150-200 hours.

After 400+ hours of Darktide, there are still blessings that have never appeared for me, items that I’ve never seen higher than a 300 base rating, and 3/4 380s I do have (over all 4 of my characters) are weapons I don’t like using. No double T4 blessings or perks on any weapon. No more than a single T4 perk on a curio. The odds need fixing, but so does the fundamental design where there are so many layers, having good odds on a single layer or two doesn’t help.

They need to fix this:

And these changes are a good first step, we’ll have to see how the item “acquisition” improvements pan out, but if it’s still something along the lines of 100 hours for a T4 blessing on the right weapon type or something, they can shove that system into the warp. It’s not rewarding, it’s not progression, it feels like I’m wasting my time.

Edit: I also hate poker and casinos.

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