Deadlock crash on Launch/Starting Lobby

Issue Type (Required):

Crash - On Launch

Issue Description (Required):

Get this crash everytime i launch the game, and when the chance happens that it doesnt’t crash at launch, i try to start a lobby/go to a friends lobby and instant crash with said error.
I can’t even play with my brother in the next room anymore

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

Steam (PC)

Player ID (Optional):

higgnick

[PC] Crash Report (Optional):

GUID: 3bb3b7d7-b222-4de8-95ce-f5eac2cf2e1b
Log File:
Info Type:

[Engine Error]: Deadlock detected while waiting on main thread. Update was not called for 16.1 seconds. You need to supply a crash dump or a crashify link in the report since we need both logs and crashdump to investigate this.

The issue could be related to the following modules found in the stack trace:
module ‘tier0_s64’. This module is related to Steam.
module ‘steamclient64’. This module is related to Steam.


Hm, it seems something with Steam isn’t playing nicely. Can you please try disabling VoIP in Steam and let me know if the crashes persist?

Got another crash, same codes coming up it seems. Did what you said and disabled VOIP in steam, got to the end map of a wastes run and BOOM

GUID: 8c6af4d0-03e6-4f1a-b4e2-7b77c31019d4
Log File:
Info Type:

[Engine Error]: Deadlock detected while waiting on main thread. Update was not called for 16.0 seconds. You need to supply a crash dump or a crashify link in the report since we need both logs and crashdump to investigate this.

The issue could be related to the following modules found in the stack trace:
module ‘tier0_s64’. This module is related to Steam.
module ‘steamclient64’. This module is related to Steam.


Ah okay :frowning: I’ve passed these new crash details over to our engine developers and asked if they can review the logs, and if they have any suggestions. I’ll be back in touch as soon as I’ve heard back from them!

Thank you for your patience.

Just got this new one, never seen before, flustered if i cant complete any wastes run now :confused:
GUID: e3fe56d5-1548-4744-93d2-f4957b113edd
Log File:
Info Type:

[Engine Error]: Callback session 00000237833229E0, is likely deleted and does not match current session 0000000000000000.

At D:\a\d\vt2-stingray\vt2\release\release_hon_2025_03_18_skulls\runtime\application\network\game_session.cpp:1280 in function stingray::GameSession::receive_callback_static


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