When this game released (and trash gunners were actually insane) one major complaint i voiced was that playing peekaboo with trash mobs and waiting for coherency toughness is an encouraged strategy that is so boring that nobody wants to do it (yes i know making space is good, lets not overthink this, the game wants you to grouphug and wait).
Being able to outrun basically all enemies in the game also falls into this category making “mostly melee” the absolute worst modifier as far as im concerned because its just a matter of finding a circle route and pressing shift.
The fundamental problem this game keeps having aside from all the absurdly broken sh. is that the game keeps being designed in a way where the best available strategy is so boring and awful that nobody wants to do it and everyone puts as much effort into avoiding using those strategies as possible.
With the reduced stats passivity is back in full force as the optimal strategy for dealing with gunners, wether its sitting in a psyker bubble, playing peekaboo or whatever. Yes, you CAN still engage and its probably going to be fine if you have the silly “15% ay lmao toughness on each dodge” zealot trait but its heavily discouraged by the game to do that.
So you can sit in your psyker bubble or behind wall in the peekaboo game without a lean mechanic and play a point and click adventure and have fun i guess?
Would you like to wait for tox gas that reoccurs on a cycle?
We have some awesome waiting gameplay!
Would you like to interact with our amazing corruption mechanic or use the ult (beacon) that is literally “press active ability to not play the game for the next 8 seconds” and completely ignore corruption?
Smite. Literally. Smite.
And lets be real, Trauma secondary is just smite but you get the illusion of your “aim” making a difference. And the word “aim” deserves pretty large quotation marks because thats how large the circle is. And without any doubt - for your teammates it certainly is the same experience.
What is the best way to rank up havoc? Sit in the group finder and spam R.
(I got to 28 by doing this for 30 minutes - PRO GAMER! - was the highest ive seen, shouldve spent more time pressing R to be better at the game really)
What is the best way to see specials? Install Spidey Sense, track multiple specials omnidirectional footsteps on a radar with pinpoint accuracy and play whack a mole with your gun.
And i get that its a bit reductive, like you can still get all these traits that let you effectively ignore gunners (like psykers on crit evade) but at the end of the day the main issue the game still has (aside from the absolutely hillarious design decision when it comes to the most basic functionality of stuff) is that the most consistent strategies are all desgined to be as boring as possible.
related:
PS: And this also a repeating pattern with weave modes in particular.
Weaves had the same awful stuff. “Pick up the barrel and carry the barrel that makes it so you no longer get to play the game to the end of the map”. Finite spawns that encourage camping and slow cooking. All the stuff like that.
Its just bad design. And its so baffling.
You already made good high difficulty modes - namely twitch and monster modifiers/whatsitcalled roguelike VT2 that people liked.
But instead of taking inspiration form those you made the same awful decisions as for weaves where you make the gameplay as boring as humanly imaginable and waiting/not playing a core feature.