Changing it the way you describe will not support the current cool special visual and sound effect that make a critical strike feel particularly powerful and satisfying.
In V2 criticals are calculated/activated as soon as the swing starts. This is to support the visual effect. For gameplay purposes it matters very little, but for visual purposes it gives us the addicting crit effect and sound. Of course, logically speaking, it doesn’t make sense for the crit to already be happening before it hits, but Fatshark wanted the swing itself to be satisfying before it landed. It’s a purposeful stylistic choice.
Personally, I’d like to be able to turn off the critical swing visual and audio effects in the settings or use a reduced version. On high crit rate careers (like WHC with the Rapier) it can be a bit overwhelming. A setting for blood effect intensity separate from particle quality would be very good too (and an option to just turn off the blood mist). Small things though.
Might go against the grain but I would rather have the guarantee critical applied on hit than on swing. Sure you get the cool woosh affect but it can miss.
Personally I am fine how it is currently and just because its different in other games is not enough of a reason for me to change it. Maybe if there was more gameplay altering reason than just missing that 1 crit out of 100 then maybe.
Wouldn’t be as dramatic w/o the pre-echo noise. Completely different aesthetics.
But I join the ranks of mates who do not get why this distinction is important to the gameplay at all.
Because, in current way how it works. The critical can be missed. It comes more closer when you using slow repeating rate of weapons or ranged weapons.
Yeah it bother me a little that critical strikes works like it does but at the same time i like the crit VFX, sadly i don’t think that it is possible to maintain this effect while making the crits counts only when hitting the target.
Only thing that really bother me its the talent that executes a garanteed crit on the fifth hit, sometimes i miss the target and be like “Noooo my sweet little crit ”.