Crashing while loading into a mission

Issue Type (Required):

Crash - During Play

Issue Description (Required):

Multiple crashes while loading into missions seems to be my one thing. Whether i’m loading straight into a mission from the mourningstar or i’m loading from the pre-mission lobby. The 1-2 seconds of black screen before it shows the loading screen where we are on the rapture, there is a tiny interruption in audio. If the audio cuts completely, both monitors will go black, and the game will crash.

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Common (<50%)

Platform (Required):

PC - Steam

Player ID (Optional):

[PC] Crash Report (Optional):

12/08/24: 1ST: CRASHED WHEN LOADING INTO A MISSION FROM THE MOURNINGSTAR

GUID: b9a056a5-24b6-4872-8428-87f1ca4e9c57
Log File:
Info Type:

[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_RESET

At D:\a\d\rel_engine_darktide\release\2024_10_23_Patch1.6.0x\runtime\d3d12_render_device\d3d12_debug.cpp:1554 in function stingray::aftermath::d3d_assert


12/08/24: 2ND CRASH: CRASHED WHEN LOADING INTO A MISSION FROM THE MOURNINGSTAR.

GUID: d0d5f4af-94b8-497a-98c1-e139f41a13bd
Log File:
Info Type:

[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_RESET

At D:\a\d\rel_engine_darktide\release\2024_10_23_Patch1.6.0x\runtime\d3d12_render_device\d3d12_debug.cpp:1554 in function stingray::aftermath::d3d_assert


12/08/24: 3RD CRASH: HIT READY IN THE PRE MISSION LOBBY
GUID: 3319be04-b86e-4849-88b8-cf432ba7da06
Log File:
Info Type:

[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG

At D:\a\d\rel_engine_darktide\release\2024_10_23_Patch1.6.0x\runtime\d3d12_render_device\d3d12_debug.cpp:1550 in function stingray::aftermath::d3d_assert


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The issue here is that your GPU is essentially resetting during play. Please see:

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