Crashing when loading into player hub after operator selection

Issue Type (Required):

Crash - After Building Shader Cache

Issue Description (Required):

Selected operator, gets past ‘Reading disk data’, then immediate crash. Crash log below.

GUID: 771a6cde-cdcf-4ee3-8544-bde1bd35ae14
Log File:
Info Type:

[Script Error]: …meplay_init_step_states/gameplay_init_step_nav_world.lua:43: attempt to index global ‘GwNavWorld’ (a nil value)

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

Swiftclaw8

Just want to mention this issue wasn’t present earlier in the day. Very unsure what changed between the time I booted it up in the morning versus evening. Did verify integrity of game files before launching through Steam, no change.

I’m also having this issue, PC - Xbox gamepass

I have tried to verify files and have tried uninstalling and reinstalling but still not working :frowning:

Sorry for the inconvenience. This particular crash will be resolved in the upcoming 1.11.2.

I’m having this issue now - exactly as described & was working perfectly fine today