Crash Report: HUD-related Crash at Mission Failed Screen

Issue Type (Required):

Other

Issue Description (Required):

Crash at mission failed screen. Crash was on a base game script, not a mod script. Seems to be related to rendering the HUD of other players. I have wiped a few times on the latest version of the game, but this is the first time I have seen a crash.

16:08:47.879 <>…ents/player_panel_base/hud_element_player_panel_base.lua:106: Cannot access property “peer_id” on destroyed object of type RemotePlayer<</Lua Error>>

Steps to Reproduce (Required):

Wipe on mission, see mission failed screen, crash

Mission Name (Optional):

Ascension Riser 31

[PC] Do You Use Mods? (Optional):

Yes, but I haven’t tried disabling them

Reproduction Rate (Required):

Unusual (<25%)

Platform (Required):

PC - Steam

[PC] Upload Console Log & darktide_launcher.log (Optional):

console-2024-04-26-14.28.41-96e8c19f-f61a-4565-94fd-f3e206c0b277.log (789 KB)

There is a reference to DMF which makes me wonder if it could be mod-related, but I’ve raised it to our database anyway for investigation. Thanks for reporting!

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