It’s a code-related crash that occurs when a unit (which could be anything) does not “unload” correctly. Unfortunately there is no way to solve this from a player’s perspective, other than wait on us to patch it. ![]()
It’s a code-related crash that occurs when a unit (which could be anything) does not “unload” correctly. Unfortunately there is no way to solve this from a player’s perspective, other than wait on us to patch it. ![]()