Crash report :D

GUID: dbe1f438-d300-43b8-a6e1-11181dc423e0
Log File:
Info Type:

[Script Error]: Unit not found #ID[234365eae1f907fa]Assertion failed world.resource_manager().can_get(unit_type, unit_name) at D:\agent-work\data-dir\engine_vt2\release\qol_2022_03_01\runtime\application\plugin\c_api\c_api_world.cpp:67 in function stingray::plugin_api::world::spawn_unit

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This crash is on our radar - we’re on the case!

Sorry for the inconvenience.

any chance of explaining to me what causes it :D?

It’s a code-related crash that occurs when a unit (which could be anything) does not “unload” correctly. Unfortunately there is no way to solve this from a player’s perspective, other than wait on us to patch it. :frowning:

ok i’ll just wait for a patch then. thanks :smiley:

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