Before the patch i would crash regularly on the new mutator event even after verifying game files. Then the patch fixed it or so i thought. We had a long game 40 min in but then i crashed as host in the final event. We noticed the first shielded sv of the match was being hit at the time if that’s relevant.
If this occurs again, could you please send the contents of the crash report my way? We need to see the long ‘GUID’ string specifically (we’re able to derive more information from the GUID than the console log alone). Thank you!
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