Consistent crash at the end of Dark Omens

Host always crashes at the end of Dark Omens, 100% consistent after 3 playthroughs. Happens just as the meteorite ‘explodes’ after all banners are destroyed.

GUID: 82832c1e-8cc8-48bd-bd7d-8b9a64644822
Log File:
Info Type:

[Script Error]: scripts/unit_extensions/generic/death_reactions.lua:638: attempt to index local ‘hit_unit_blackboard’ (a nil value)

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UPDATE: it seems to be tied to whether or not the Minotaur is dead at the end. We killed it on the 4th try before the meteorite explodes and didn’t get the crash.

4 Likes

Same here, crashed right at the end when it got super bright.

GUID: 221e7213-750f-4906-8aec-faf9145de2fd
Log File:
Info Type:

[Script Error]: scripts/unit_extensions/generic/death_reactions.lua:638: attempt to index local ‘hit_unit_blackboard’ (a nil value)

1 Like

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