Cartel Special Spur V Stun Immunity does not protect from melee during Auspex minigame

Issue Type (Required):

Player Mechanics

Issue Description (Required):

Cartel Special Spur V Stun Immunity does not protect from melee during Auspex minigame, allowing the Scum to be staggered out of it.

Steps to Reproduce (Required):

Slot the Spur V.
Stimm.
Start Auspex minigame to fix a servo skull.
Get hit.
Get interrupted.

Reproduction Rate (Required):

Once

Platform (Required):

PC - Steam

it wasn’t working at all before this update, and it seems it still doesn’t work after

I don’t think stun immunity prevents that but rather uninterruptible. See Kuli’s comment here:

Zealot’s Thy Wrath be Swift gives you “Stun Immunity” and I recall it preventing flinching during auspex.

Also, the Stun Immunity of Spur V correctly allows me to continue ressing a teammate even if my block breaks, so…