Bots downed outside of accessible area

Issue Type (Required):

Bots

Issue Description (Required):

Downed bots can end up in completely inaccessible areas where they will slowly bleed out, while a player in the same situation would simply die immediately.
The big problem with this is that it will take ridiculously long for them to die since no enemies can hit them in such a place.

As a side note, I’ve had situations where a player got downed in an awkward (but accessible) spot (e.g. due to a Blightstormer) where the rest of the team couldn’t reach them anymore, and it would take very long time for any enemy to decide to find and finish them off. Something could be done about such (very rare) cases.

Steps to Reproduce (Required):

Have a bot get downed near a ledge to an attack that will knock back their body into the abyss, this can be some of the monster attacks or bomb rats.

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Upload Supporting Evidence (Optional):

Is this in Chaos Wastes? Because I’ve had it happen to me, and I did not die immediately. I was downed on some way-down floor under the map and it took FOREVER to bleed out :sob:

Now that you mention it, I remember that I’ve also seen that happen to a player and not just bots. Now I’m not sure if players would even die in such a situation.
So I guess the actual bug is that the player/bot can fall off the map when downed without fully dying.