Issue Type (Required):
Bots
Issue Description (Required):
Downed bots can end up in completely inaccessible areas where they will slowly bleed out, while a player in the same situation would simply die immediately.
The big problem with this is that it will take ridiculously long for them to die since no enemies can hit them in such a place.
As a side note, I’ve had situations where a player got downed in an awkward (but accessible) spot (e.g. due to a Blightstormer) where the rest of the team couldn’t reach them anymore, and it would take very long time for any enemy to decide to find and finish them off. Something could be done about such (very rare) cases.
Steps to Reproduce (Required):
Have a bot get downed near a ledge to an attack that will knock back their body into the abyss, this can be some of the monster attacks or bomb rats.
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
