A lot of heavy attacks on many weapons (most on Ogryn iirc but also some human weps) are randomly cancelled by sprinting and there is no rhyme or reason. Would be nice if it was made consistent in some way. I get not being able to sprint in during but why does it have to cancel it?
when using the old shovel since ages again I tried for a more “elaborate” combo.
lo and behold everytime I wanted to charge a heavy attack after a special it lowered itself at around 20% of the animation and then went onto full charge.
ogryn now holding nautical signs up first to signal which enemy to hit?