Battle Wizard - Immersive Immolation is Not triggered well (w/ video)

Time Stamp
00:00 Ready
00:08 Flame Sword H1 vs Scattered enemies. (Not triggered)
00:29 Flame Sword H1 vs Enemies who band together. (Triggered)
00:43 Beam Staff Shotgun vs Enemies who band together. (Not triggered)
00:51 Bolt Staff Charged Shot vs Enemies who band together. (triggered)
00:57 Conflagration Staff Charged Shot vs Enemies who band together. (triggered)
01:03 Fireball Staff Charged Shot vs Enemies who band together. (triggered)
01:09 Flamestorm Staff Non charged and Charged shot both vs Enemies who band together. (both Not triggered)

  1. Flame Sword’s and Dagger’s 1st heavy attack (H1) [ 00:08 ~ 00:42 ]
    Before 3.4 patch, it’s easy to trigger Immersive Immolation by using Flame Sword’s and Dagger’s H1 to both scattered enemies and enemies who banded together (and looked like a one enemy).
    However, after 3.4 patch, Immersive Immolation is only triggered when enemies band together. Even though I impacted scattered enemies by using Flame Sword’s and Dagger’s H1, Immersive Immolation is not triggered at all. It seems that Flame Sword’s and Dagger’s H1 attack range (corn shape) is fine, but Immersive Immolation’s trigger condition is not fine.

  2. Beam Staff Shotgun (AoE Attack) [ 00:43 ~ 00:50 ]
    It’s not triggered at all by Beam Staff Shotgun.

  3. Flamestormer’s Non charged and Charged shot both. [ 01:09 ~ 01:23 ]
    Before patch 3.4, Immersive Immolation triggered well by Flamestormer’s Non charged and Charged shot both.
    After patch 3.4, it’s not triggered at all by Flamestormer’s Non charged and Charged shot both.

  4. BW’s ult
    I didn’t record it, but Immersive Immolation is also not triggered at all by BW’s ult.

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