Backend performance problems result in movement nerfs?

I’m starting to wonder if they are having a bunch of server-side performance issues, so they’re intentionally slowing down combat and transitions between heavy combat zones. It’s the only excuse I can think of because these changes are objectively unfun.


These changes literally just make the game feel worse to play and lower the skill ceiling. If they want the game to be more difficult, just buff the enemies. Revert the melee changes that have happened between VT2 and DT and just adjust the enemies if needed.