Back to Bögenhafen (Fixes + Content Update Suggestions)

/u/Emhyr_van_Emreys commented about some story stuff that I liked

Emphasis is mine for the post, however.

Now, I like that story angle a lot! The mentioning of A Quiet Drink as a level (daily reminder to also add that back into the game without mods) made me think of the third map as a similar concept: have a different map start in a familiar portion of another map, but quickly diverge into its own thing.

  1. Start at the dock where the sewer exit on Blightreaper is, making snarky comments on how we should have used this dock instead of going through the smelly, dark sewer like we did originally.

  1. Here’s a prettier drawing to better explain it from a different angle what I’m talking about.

  1. Another possible diverge point for Map #3 from the middle of Blightreaper after the sewers.

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