Issue Description:
Disclaimer: I think this topic is going to be hit with “not a bug”, but I badly need confirmation before I start ranting in Feedback section of the forum.
Any and all weapons suffer from inconsistent munitions return - It’s especially visible for weapons with below 100 units in ammo reserve.
For example: equip Stub Revolver (5/52) 1 additional cartridge is granted every 2 kills.
(It technically works? I mean you get 0,5 cartridge per kill)
On the other hand Shredder Autopistol returns 5 cartridges per kill and 6 cartridges per every second kill.
If it’s working as intended I belive the bug is in the description of the aura.
Because IT’S NOT “Augmented version of Scavenger” It’s a GUTTED ONE.
by Cambridge Dictionary (https://dictionary.cambridge.org/dictionary/english/augment):
augment
verb, formal
to increase the size or value of something by adding something to it.
Steps to Reproduce:
Enter Psykhanium, equip any weapon with 50-70 units of ammo reserve.
- Empty your ammo reserve,
- Start shooting Elite / Special enemies,
- Count number of kills and compare with ammunition acquired.
Mission Name (If Applicable):
Any / Psykhanium
Platform:
Steam
Player ID:
Approx. Time of Issue & Timezone:
Any time, Anywhere
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
No need:
This either works as intended with misleading description or is a result of a rounding error.
[PC] Upload Console Log & darktide_launcher.log:
No crash.