Aura Survivalist (ex Scavenger) - In need of confirmation

Issue Description:
Disclaimer: I think this topic is going to be hit with “not a bug”, but I badly need confirmation before I start ranting in Feedback section of the forum.

Any and all weapons suffer from inconsistent munitions return - It’s especially visible for weapons with below 100 units in ammo reserve.
For example: equip Stub Revolver (5/52) 1 additional cartridge is granted every 2 kills.
(It technically works? I mean you get 0,5 cartridge per kill)
On the other hand Shredder Autopistol returns 5 cartridges per kill and 6 cartridges per every second kill.

If it’s working as intended I belive the bug is in the description of the aura.
Because IT’S NOT “Augmented version of Scavenger” It’s a GUTTED ONE. :frowning:

by Cambridge Dictionary (https://dictionary.cambridge.org/dictionary/english/augment):
augment
verb, formal
to increase the size or value of something by adding something to it.

Steps to Reproduce:
Enter Psykhanium, equip any weapon with 50-70 units of ammo reserve.

  1. Empty your ammo reserve,
  2. Start shooting Elite / Special enemies,
  3. Count number of kills and compare with ammunition acquired.

Mission Name (If Applicable):
Any / Psykhanium

Platform:
Steam

Player ID:

Approx. Time of Issue & Timezone:
Any time, Anywhere

Reproduction Rate:
Constant (100%)


Upload Supporting Evidence:
No need:
This either works as intended with misleading description or is a result of a rounding error.

[PC] Upload Console Log & darktide_launcher.log:
No crash.

1 Like

Not a dev but I can answer that. It’s not a bug, but a feature. Slightly contributes to Vets ammo issues now.

On guns where the roundup happened frequently, you’re looking at a loss of up to 50% ammo. The example case listed by Catfish would be one such case.

1 Like

Whyyyyyy?!

3 Likes

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