Given FS’s track record with cosmetics I wouldn’t be surprised if they didn’t allow you to use some of these other ones just because. I would be super happy to be proven wrong however, if the restriction gets removed.
Same here I can equip the Vox Backpack. I guess we’ll have to wait and see but like I said before I am not one to give FS the benefit of the doubt when it comes to the slop shop lol.
We recently squashed a bug that allowed the Arbites Class to equip a few headgear items they weren’t actually meant to wear. Some of you may have spotted it (or even rocked a new look for a bit!). Players who already equipped those cosmetics won’t find it removed, but you won’t be able to equip these unintended cosmetics after this bug fix.
We know it might be a little disappointing if you were enjoying the unexpected fashion options. Sorry for the mix-up! We’re open to feedback if this is something you disagree with, but we figured it was worth clearing it up ahead of time.
yea i would expect the “universal” human cosmetics to work for Arbites. There’s no reason for them to be available on the other 3 classes but not Arbites.
Pretty disappointing, especially considering how few options Arbites has right now.
This pushed me over my limit. Review bombing this game and not touching this DLC until this decision is reversed.
In fact- not spending another cent on this game until all cosmetics are available. Honestly not even sure if I want to continue playing any 'tide games at this point. Hope it was worth screwing over your customer’s good will over for a few cosmetics we ALL know you’re going to re-sell for Arbites. Low cunning at its most shameful.
I just refunded Arbites over this. I’ll consider buying it again in the future after some more updates, but this is just a bit too bullkark.
The flub of having these available to equip today, and the nonsense of not allowing them for 1/4 humans, is reason enough to walk this decision back. It’s a real bad one imo.