Padds:
i have to support he tenacity, you guys just wont give up!
that Q&A the op’s post quotes who was that talking for FS? some poor guy counts his chickens before they hatch and what 28? months later still a lot of people clinging to that one comment like it was a signed in blood contract.
a true cautionary tale do not tell people what your planning or working on it can only hurt.
It was Aqshy talking in a pre-launch announcement, not a Q&A.
Rejects,
It’s been just over 24 hours since we’ve opened the gates to Tertium - and we’ve already had one Hel of a time together. Since launching the pre-order beta, you have eliminated 314,264,113 heretics, while 634,640 rejects have fallen in service to the Emperor! Many of you might need to brush up on those numbers if you want to continue to earn your keep aboard the Mourningstar. For now, you’ve earned your rations for the day.
Now, real talk: We have carefully monitored the launch and lea…
There’s the full post
And the relevant section:
PLAYING SOLO WITH BOTS & PRIVATE LOBBIES, A NOTE FROM THE TEAM:
We hope you’re enjoying your time in Tertium during the Pre-Order beta. We’ve been thrilled to see your excitement and reactions to Darktide. We’ve been hard at work gathering your feedback and bug reports while working on future patches to update stability & performance, balance adjustments, and squash out the bugs. That said, we’d like to take time to address a recurring couple of questions with you.
With Darktide, we set to work on a much-requested feature from the previous tide games: Dedicated Servers. We put considerable effort into engineering new technologies that would allow us to run dedicated servers at scale and run the huge hordes of our “Tide” games you have come to know and love. Dedicated Servers were a priority for us, and due to the Network Scale Test and Closed Beta, we were able to fully battle-test our dedicated servers (a special thank you to all who participated!).
Now we are confident in our Dedicated Servers, we would like to take the time and answer those recurring couple of questions that remain; “Can I play Darktide solo?”, “Can I play a private game with one or two of my friends?”.
The answers will be Yes, and Yes.
We’ve been working on an option to play exclusively in Solo Mode, where you will be hosting locally your own instance with bots. Because you will be hosting the AI and other game systems locally, this will increase performance cost. However, we continue to monitor and improve the performance where we can. Solo play is in its final stages of testing as we fix the last issues that remain. We aim to release this at Launch. If not, a patch shortly after that in December.
So, this wasn’t a “Q&A where they counted their chickens” this was a Pre-order Beta Hotfix announcement that happened to have a FAQ section after the stuff about Solo Mode/Private Lobbies. The main reason this was even addressed at the time was a lot of people were talking about how the game didn’t have private lobbies and we all were speculating that it was part of the beta and the full-game would have it by default, then this announcement was the nail in the coffin of “oh, it wasn’t just a beta thing, it’s just not ready and will be for launch.” and here we are, 27 months and 3 days later, and it’s still not in the game.
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